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Twinbee 3
Twinbee 3










Dungeon - A coal mine stage with rail carts.The bosses are tooth cavities that are inhabiting a giant dragon's mouth. Castle Land - A medieval stage where the enemies are witches and dragons.Wanana Bani - A tropical forest stage where the enemies are banana-shaped crocodiles.Air Island - A floating island created by Poko Poko.Moreover, the difficulty can be changed between "comfortable" or "hell". In the options menu, the player can the order in which the first four stages are played. When the player respawns and picks up the ghost, they will recover all the power-ups their ship had in its previous life. When the player loses a life, a ghost version of their ship will be floating around at the spot where it was destroyed. Super Barrier When TwinBee and WinBee are lined up one towards the other vertically, it will cause a star-shaped beam to appear that travels around the two ships in a circular pattern, destroying any enemy who comes near. Combination attacks Wide Shot When TwinBee and WinBee travel next to each other side by side, they shoot four star-shaped beams, three towards themselves and one behind them. Cinnamon Takes the player to a bonus stage after completing the current stage. When the player picks it up, they will be invincible for a moment until they reach the boss. Fire match Causes a fire bell to appear in the sky. Candy Turns the player's gun into a three-way shot. Ground items Question mark Destroys all on-screen enemies. When two players are both equipped with a barrier and they unite their ships, the barrier takes the shape of an umbrella. It gradually becomes small as it takes damage until eventually disappears. Flashing Blue/White Bell Creates a barrier that will protect the player's ship from enemy fire. Flashing Red/Blue Bell Creates image copies of the player's ship that will imitate their actions, increasing their firepower. Red Bell Causes the player's gun to shoot an enemy piercing laser beam. White Bell Turns the player's gun into a double shot. The speed can be increased up to seven times. Blue Bell Increases the ship's speed by one level. The more yellow bells are picked up without missing one, the greater the points will be (500, 1,000, 2,500, 5,000, and eventually 10,000 points). Shooting a bell several times will change their colors.īell power-ups Yellow Bell Gives the player bonus points. The player can uncover bell power-ups by shooting the floating clouds. When that happens, an ambulance will appear that can repair both arms. If both arms of the player's ships are destroyed, then the player will be incapable of dropping bombs. One button is used to shoot the gun at airborne enemies, while the other drops bombs at ground enemies. The player maneuvers the ship with the D-Pad. They were originally nameless in the actual game. Cinnamon's great grandchildren: Squash, Whip, and Mellow.

#Twinbee 3 manual#

In the instruction manual of Detana TwinBee Yahho! Deluxe Pack, the pilots of the three ships are identified as Dr. He was kidnapped by Poko Poko during an errand. GwinBee A green-colored aircraft and the baby brother of TwinBee and WinBee. Can fire up to four shots rapidly and has a barrier durability of fifteen shots. Can fire up to two shots rapidly and has a barrier durability of ten shots WinBee The default Player 2 aircraft, colored red. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage.Ĭharacters TwinBee The default Player 1 aircraft, colored blue. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. Moreover, the game lacks the 3-Player mode from Moero, allowing only up to two players. TwinBee 3 ditches the side-scrolling stages from Stinger and only features top-scrolling ones similar to the original. It was re-released on Apas part of the i-Revo downloadable game service. Unlike Moero, which was released in North America as Stinger, TwinBee 3was a Japan-only release. It was the third game in the TwinBee series released for the Famicom, following the home version of the original TwinBeeand the Famicom-exclusive Moero TwinBee. TwinBee 3: Poko Poko Daimaō (ツインビー3 ポコポコ大魔王 Tsuinbī Surī ?, "The Great Demon King Poko Poko") is a vertical-scrolling shoot 'em up video game produced by Konami originally released for the Family Computer in 1989. Atsushi Fujio, Hidehiro Funauchi, Katsuhiko Suzuki










Twinbee 3